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Fixed objectives not showing in the CommoRose for attackers in Rush.Fixed inactive objectives showing in the CommoRose for defenders in Rush & Breakthrough.Improved responsiveness of CommoRose opening.Fixed visual effects remain on screen during End of Round.Implemented Focus restoration for screens so the focused button is remembered when re-entering a screen.Fixed instances where the scroll function didn’t work in the Options screens.The in-game scoreboard now properly scales to match screen safe-zone settings.Improved Report a Player flows, specifically around toxicity and cheating reports.
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Improved screen transitions when entering and returning to the Main Menu.Added new markers to make your newly unlocked items easier to find.Enhancements to our Player Card screen and End of Round (EOR) to provide additional polish.Improved the ways in which you’re able to manage your attachments via the Collection screen to reduce the number of interactions you need to have when building your loadouts.Improved the Collection screens, making them easier to use and clear as to what you’re interacting with.Correct field of view is applied immediately following insertion sequences.Exiting an open seat early in the enter animation no longer causes your aim pitch to lock up.Player no longer gets stuck in a zipline/rope after exiting a vehicle after entering it too close to a zipline or rope.Improvements to streaming assets in deploy screen presentation.Improvements to address an issue where players killed in vehicles would fall beneath level geometry.Improved helicopter animation in level fly-bys during insertion.Resolved an issue related to the velocity / trajectory while spawning in jets.Resolved Kaleidoscope server room lighting issue.Made improvements to the “Interaction” system by switching the default “INTERACT” text on multiple interactions to reflect the action you are about to do, i.e.The Recent Players screen now include everyone from previous matches to allow for easier user reporting.
#Sims 4 first person glitch update#
It will also support logic created in the Rules Editor, allowing players to spawn at team HQ and adding more options when creating custom games.īelow you can find the full list of patch notes for Update 0.3.0. Also, several new templates to the Builder, and a new custom mode called Vehicle Team Deathmatch, which allows players to utilize combat vehicles in custom experiences. For Battlefield Portal comes new game mode layouts for Rush on all All-Out Warfare maps. In turn, the XP goes toward unique cosmetic rewards. In terms of new content, there will be a total of 3 varying missions each week that reward players with XP for completion. The update is substantial, aiming to resolve in part the huge number of glitches, bugs, and performance issues that have plagued Battlefield 2042 since its launch, in addition to adding new weekly missions and a game mode. EA Dice has issued full patch notes for its upcoming Battlefield 2042 patch, which is due to launch tomorrow, Dec.